Title    : "One Darq Night
Filename : Q1test_retro.zip
Version  : 1.0
Date     : 2-6-2026
Author   : Megalol (altered by Madfox).
Descript : You can SP qtest1 in quake.
            
Email    :catweazel@kpnmail.nl

Credits  : id Software(Quake and qtest1), Megalol for the mod, Patrick Martin for Dragons,
Dark Mage for Vormit.

Models: id

Sound: id

Base: Addaption of the Megalol mod, altered the qc (mybadass) and made two new SP levels.
Added new monsters, Axe_Ogre, Serpent, NailOgre, Dragons.


Build time :i have no idea.

Type of Mod
-----------
Quake C  : yes
Sound    : yes
MDL      : yes

Format of Quake C
-----------------
unified diff  : no
context diff  : no
.qc files     : yes
progs.dat     : yes
.pak file     : yes

Description of the Modification
-------------------------------
         Qtest1............the old quake test deatmatch, good times.......but now you can play 
the old Qtest in normal Quake for SinglePlayer.

Whats the difference?

-Supernailgun fires 2 nails in random direction from the weapon
-Grenade launcher fires random direction
-Ogre fires nails
-Items picked up won't be invisible, they will be a yellow sprite 
-Rocket launcher is more faster
-Ambient sounds removed
-the monster have the old skin and one frame for stand//coreckted
-the nailgun fire one spike
-the soldier have more health
-sounds from qtest1, yes hillaric!
-include vomitus and the dragon
-included my version of the Serpent and the Shield_Ogre
-used early screenshots to compose the map

Install the Modification
-------------------------------
Extract to a new directory under quake, lets say "Q1test_retro".  
Then just run quake with the command line "quake.exe -game qtest_retro_0".

v0.5
----
- this is a beta release
- if you find bugs, email me

Bugs
----
- game may crash with too many entities fighting.
