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Title                  : Veni05a
Filename               : sparcus10
Map                    : sparcus207.qrk
Author                 : Madfox
Email Adress           : gimli@home.ml
Description            : Quake 1 level

Additional Credits to  : ID Software

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* Play Inormation *

Level Name              : VeniVidiFutzi
Single Player           : yes
Cooperative 2-4 Player  : yes
Deathmatch 1-4 Player   : yes, but not balanced,normal placement.
Difficult Settings      : yes
New Monsters            : yes, bones - granito - crossbowknight.
New Sounds              : yes
qC                      : yes

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* Construction *

Base              : greece shape with medieval sound 
Build Time        : two times one and a half year, the last least.
Editor(s) Used    : Quark Qmle Wally Quark6.3
Known Bugs        : colour of granito 's gamma and texout of shape.
                  : depending on engines.
                  : Some doors don't sound, some tex out of place.
                  : In the undercave part there are two slight hom
                  : errors. Also the second windup there can give
                  : a quicksand attitude. I left them growin meak. 
Thanks            : Preach, for his clearing the granito.qc.
                  : Cheers man! You really rock!
                  : Metslime for pointing me out how to import 
                  : Skeleton out of Quake3 to Quake1.
                  : Lunaran for helping verticemeshes out of the
                  : creepy thing and link to sounds.
                  : Necros for the skill settings of granito.
                  : Foolish me for starting all over again, auwch.
                  : iD Software, and all that made Quake go.
                  : Sounds Bones from Quake 3.                   
                  : Textures from the Hexen wad and other anonime.
                  : Beta testers JPL, Trinca, The Silent, and Spy.
                  : Wait.., I forgot Shambler, who never shows his 
                  : picture after asking others, but gave me the
                  : most thouroughly advice, as Ijed did finally!
                  : and anyone else by promoting me with advice! 
GameOption        : Place in a subdirectory Quake 
                  : "-game veni +map sparcus10".
                  : Bones death gives a backpack as its gun, as I
                  : thought it rather stupid to return a backpack.
                  : Don't miss it. They're quiet strong too.
                  : Only tested in FitzQuake085, big map!
                  : announcements were translated to greece.  

You may distribute and modiy this level, as long as you give
me credit, but most of all ID Software'Quake! 

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Madfox 24 juli 2010

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Updated : skill setting was twisted.
        : easy - 124, normal - 153, hard - 157.
        : some spawn entities exploded.

Madfox 7 augustus 2010

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Updated : Changed the crossbow animation.
        : Tried to add start_shot sound, which won't. Strange
        : as it is almost the same as the enforcer. So I re-
        : stored the EF_DIMLIGHT.
        : Amphora size dxf was scrambled.
        : changed skill-settings granito.

Madfox 28 augustus 2010

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Updated : Shooting from backside knight2 altered with ai_face.
        : Added a launch sound to its crossbow.

Madfox  30 augustus 2010.

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