AnimationMaster

One of my favorite animation programs I have been enjoying for many years.
It is a simple spline drawing environment that can create objects.
These objects are made in a modeling studio which has the power
to make models that can be rigged and colored in many ways.
In the Action studio, these models come alive in an action program.
Finally, these attributes can be used in choreography with lighting
and surroundings that can be composed of several backgrounds.
From there, the scene can be rendered into a movie.


https://www.hash.com/home-1-en

  • EXTRA DVD
  • HOMEWORK
  • EXTRA CD

Brains & Parker on the way to Penelope

Just improvising on the 60th television movies of the Thunderbirds of Gerry Anderson. I succeeded in making the models of the Thunderbirds after patiently rigging. Then it became a sort of wishful thinking to make some kind of animation for them.

Soon it became clear to me that, for doing so, I needed much more reference material than I had for my continuing.

In fact, I was thrown at it after I saw a picture on the BBC from Brains at the Thames. It kept attracting me for some reason; I don’t know, the same childish feeling I had when I was young and had the Construction Kits from the models.

So as I was tinkering on my old 100 P1 computer to gather the rarebits that I needed. One thing that was realy breaking me up was the time consuming way I had to make all atributes from scratch. The surprise to see the things really animating had a strong effect to my aspiration.

After making a diorama for Thunderbird 5, I modeled a look-alike to inhabit the scene and started to imagine how to make a story for it. There was a news annotation about a 60 million-year-old meteorite coming by, so I had the idea to make something like a meteorite chasing down to Earth. Of course, International Rescue had to appear on the scene to blast the thing out of the sky, but it was all very thin, like walking on thin ice.


Then there was this house of Lady Penelope. I had downloaded a house from TurboSquid, but it was not my idea of how it was in the television series.
After some digging into the history, I came up with a photograph of the object.
It was modeled after the English “Forest Stubborn” castle.
So I took my skills and tried my sculpting ideas to make it look good, using the original movie picture.
It then occurred to me how to create a believable light setup, the feeling of being in a dark place with moonlight and pale night shade.

So it seems that every step I take, I come up with another aspect of animation.


So here I am on the other end of the track, trying to keep all pieces on one line.
I started on the largest format I could use: 1920 x 1280, 30 frames per second.
It makes rendering rather slow. The last movie I made with net rendering took 30 hours with eight cores for 720 frames, 1920 x 1280. Multipass 4×4 Soften off.

The strange thing I encountered is the stopping of the background animation as soon as the car stops. The AVI is 53 seconds, and the animation is 24 seconds.
So the scattering of the background animation has to be on another occasion.